In this post I will be posting the code of making a simple android quiz game complete with splash screen and menus. One thing I want to say to you guys is, if you find my work useful please share it on google plus, facebook or twitter and any other site you wish, as you will be helping me and my site grow and I would really appreciate that. Ok, lets get started. Make a new Android project. You can use Eclispe Adt or Android Studio, I’m using Android Studio.
Designing the Interface
Make these layout files in your android project (res>layout):
- activity_main.xml
- activity_result.xml
- options_menu.xml
- splash.xml
Open the activity_main.xml file and edit it has following:
activity_main.xml
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ads="http://schemas.android.com/apk/res-auto" android:id="@+id/relatively" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#d15400" android:orientation="vertical" android:weightSum="1" > <LinearLayout android:id="@+id/linearLayout1" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_weight="0.90" android:orientation="vertical" android:weightSum="1" > <LinearLayout android:id="@+id/linearLayout11" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_weight="0.20" android:orientation="vertical" android:weightSum="1" > <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_weight="1" android:orientation="horizontal" > <TextView android:id="@+id/score" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_gravity="center" android:layout_marginRight="10dp" android:layout_weight="1" android:gravity="center" android:text="Score : 1" android:textColor="#ffffff" android:textSize="25.0sp" android:textStyle="bold" /> <TextView android:id="@+id/timers" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_gravity="center" android:layout_marginRight="10dp" android:layout_weight="1" android:gravity="center" android:text="00:00:49" android:textColor="#ffffff" android:textSize="25.0sp" android:textStyle="bold" /> </LinearLayout> </LinearLayout> <LinearLayout android:id="@+id/linearLayout12" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_weight="0.60" android:orientation="vertical" android:weightSum="1" > <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_weight="0.40" > <TextView android:id="@+id/txtQuestion" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_gravity="center" android:layout_marginTop="5dp" android:gravity="center" android:text="15*2*1-1" android:textColor="#ffffff" android:textSize="35.0sp" android:textStyle="bold" /> </LinearLayout> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_weight="0.20" android:orientation="vertical" android:weightSum="1" > <Button android:id="@+id/button1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="30" android:textColor="#000000" android:textSize="25.0sp" /> <Button android:id="@+id/button2" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="29" android:textColor="#000000" android:textSize="25.0sp" /> <Button android:id="@+id/button3" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="32" android:textColor="#000000" android:textSize="25.0sp" /> </LinearLayout> </LinearLayout> </LinearLayout> </LinearLayout>
Update the activity_result.xml file as following :
activity_result.xml:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#2a3f4c" android:orientation="vertical" android:layout_centerInParent="true" > <TextView android:id="@+id/textResult" android:layout_width="match_parent" android:layout_gravity="center" android:layout_marginTop="50dp" android:layout_height="wrap_content" android:text="Large Text" android:textColor="#ffffff" android:textSize="20sp" android:padding="10dp" android:textStyle="bold" /> <Button android:id="@+id/btn" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="#000000" android:layout_marginTop="50dp" android:padding="20dp" android:layout_gravity="center" android:onClick="playagain" android:text="PLAY AGAIN" android:textColor="#ffffff" android:textSize="20sp"/> </LinearLayout>
Edit the optionsmenu.xml file as following :
optionsmenu.xml:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ads="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#0080ff" android:orientation="vertical"> <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_gravity="center" android:layout_marginTop="50dp" android:gravity="center" android:inputType="textMultiLine" android:text="Choose your Game type" android:textColor="#ffffff" android:textSize="25.0sp" android:textStyle="bold" /> <Button android:id="@+id/btnsimple" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="15dp" android:background="#fff" android:gravity="center" android:text="Simple" android:textColor="#000000" android:textSize="25.0sp" /> <Button android:id="@+id/btnintermediate" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="Intermediate" android:textColor="#000000" android:textSize="25.0sp" /> <Button android:id="@+id/btnhard" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="Hard" android:textColor="#000000" android:textSize="25.0sp" /> <Button android:id="@+id/btntime" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="Time based" android:textColor="#000000" android:textSize="25.0sp" /> <Button android:id="@+id/btnuntime" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_gravity="center" android:layout_marginLeft="80dp" android:layout_marginRight="80dp" android:layout_marginTop="5dp" android:background="#fff" android:gravity="center" android:text="Free Run" android:textColor="#000000" android:textSize="25.0sp" /> </LinearLayout>
Make changes in splash.xml file as following :
splash.xml:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ads="http://schemas.android.com/apk/res-auto" android:id="@+id/relatively" android:layout_width="match_parent" android:layout_height="match_parent" android:background="#ffff80" android:orientation="vertical" android:weightSum="1" > <TextView android:layout_width="match_parent" android:layout_height="match_parent" android:text="Simple Maths Brainer" android:layout_weight="1" android:textColor="#000" android:textSize="34sp" android:textStyle="bold" android:gravity="center_horizontal|center_vertical" /> </LinearLayout>
These four files will make up the design of the game. In the next page I will be posting the code to make up this entire game.
Make new class files (.java files) in your application package as below :
- MainActivity.java
- Options.java
- Question.java
- QuestionActivity.java
- QuestionActivity1.java
- QuizHelper.java
- ResultActivity.java
Edit the MainActivity.java class as following. This will be the splash screen for our game.
MainActivity.java:
package h.mygame; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.os.Handler; public class MainActivity extends Activity { // Splash screen timer private static int SPLASH_TIME_OUT = 3000; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.splash); new Handler().postDelayed(new Runnable() { /* * Showing splash screen with a timer. This will be useful when you * want to show case your app logo / company */ @Override public void run() { Intent i = new Intent(MainActivity.this,Options.class); startActivity(i); finish(); } }, SPLASH_TIME_OUT); } }
Edit the QuestionActivity.java class file as following. This activity will serve the basic purpose of playing the main game part and displaying the questions to the users.
QuestionActivity.java:
package h.mygame; import android.annotation.SuppressLint; import android.annotation.TargetApi; import android.app.Activity; import android.content.Intent; import android.os.Build; import android.os.Bundle; import android.os.CountDownTimer; import android.view.View; import android.widget.Button; import android.widget.TextView; import java.util.List; import java.util.concurrent.TimeUnit; /** * Created by acer on 06-Apr-16. */ public class QuestionActivity extends Activity { List<Question> quesList; int score = 0; int qid = 0; Question currentQ; TextView txtQuestion, times, scored; Button button1, button2, button3; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); QuizHelper db = new QuizHelper(this); // my question bank class quesList = db.getAllQuestions(); // this will fetch all quetonall questions currentQ = quesList.get(qid); // the current question txtQuestion = (TextView) findViewById(R.id.txtQuestion); // the textview in which the question will be displayed // the three buttons, // the idea is to set the text of three buttons with the options from question bank button1 = (Button) findViewById(R.id.button1); button2 = (Button) findViewById(R.id.button2); button3 = (Button) findViewById(R.id.button3); // the textview in which score will be displayed scored = (TextView) findViewById(R.id.score); // the timer times = (TextView) findViewById(R.id.timers); // method which will set the things up for our game setQuestionView(); times.setText("00:02:00"); // A timer of 60 seconds to play for, with an interval of 1 second (1000 milliseconds) CounterClass timer = new CounterClass(60000, 1000); timer.start(); // button click listeners button1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // passing the button text to other method // to check whether the anser is correct or not // same for all three buttons getAnswer(button1.getText().toString()); } }); button2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { getAnswer(button2.getText().toString()); } }); button3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { getAnswer(button3.getText().toString()); } }); } public void getAnswer(String AnswerString) { if (currentQ.getANSWER().equals(AnswerString)) { // if conditions matches increase the int (score) by 1 // and set the text of the score view score++; scored.setText("Score : " + score); } else { // if unlucky start activity and finish the game Intent intent = new Intent(QuestionActivity.this, ResultActivity.class); // passing the int value Bundle b = new Bundle(); b.putInt("score", score); // Your score intent.putExtras(b); // Put your score to your next startActivity(intent); finish(); } if (qid < 20) { // if questions are not over then do this currentQ = quesList.get(qid); setQuestionView(); } else { // if over do this Intent intent = new Intent(QuestionActivity.this, ResultActivity.class); Bundle b = new Bundle(); b.putInt("score", score); // Your score intent.putExtras(b); // Put your score to your next startActivity(intent); finish(); } } @TargetApi(Build.VERSION_CODES.GINGERBREAD) @SuppressLint("NewApi") public class CounterClass extends CountDownTimer { public CounterClass(long millisInFuture, long countDownInterval) { super(millisInFuture, countDownInterval); // TODO Auto-generated constructor stub } @Override public void onFinish() { times.setText("Time is up"); Intent intent = new Intent(QuestionActivity.this, ResultActivity.class); Bundle b = new Bundle(); b.putInt("score", score); // Your score intent.putExtras(b); // Put your score to your next startActivity(intent); finish(); } @Override public void onTick(long millisUntilFinished) { // TODO Auto-generated method stub long millis = millisUntilFinished; String hms = String.format( "%02d:%02d:%02d", TimeUnit.MILLISECONDS.toHours(millis), TimeUnit.MILLISECONDS.toMinutes(millis) - TimeUnit.HOURS.toMinutes(TimeUnit.MILLISECONDS .toHours(millis)), TimeUnit.MILLISECONDS.toSeconds(millis) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS .toMinutes(millis))); System.out.println(hms); times.setText(hms); } } private void setQuestionView() { // the method which will put all things together txtQuestion.setText(currentQ.getQUESTION()); button1.setText(currentQ.getOPTA()); button2.setText(currentQ.getOPTB()); button3.setText(currentQ.getOPTC()); qid++; } }
Edit the QuestionActivity1.java class file as following. This file is same as above file, only it doesn’t has the timer functions and there will be no time limit while opening this activity.
QuestionActivity1.java:
package h.mygame; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.TextView; import java.util.List; /** * Created by acer on 06-Apr-16. */ public class QuestionActivity1 extends Activity { List<Question> quesList; int score = 0; int qid = 0; Question currentQ; TextView txtQuestion, times, scored; Button button1, button2, button3; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); QuizHelper db = new QuizHelper(this); // my question bank class quesList = db.getAllQuestions(); // this will fetch all quetonall questions currentQ = quesList.get(qid); // the current question txtQuestion = (TextView) findViewById(R.id.txtQuestion); times = (TextView) findViewById(R.id.timers); times.setText(""); // the textview in which the question will be displayed // the three buttons, // the idea is to set the text of three buttons with the options from question bank button1 = (Button) findViewById(R.id.button1); button2 = (Button) findViewById(R.id.button2); button3 = (Button) findViewById(R.id.button3); // the textview in which score will be displayed scored = (TextView) findViewById(R.id.score); // method which will set the things up for our game setQuestionView(); // button click listeners button1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // passing the button text to other method // to check whether the anser is correct or not // same for all three buttons getAnswer(button1.getText().toString()); } }); button2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { getAnswer(button2.getText().toString()); } }); button3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { getAnswer(button3.getText().toString()); } }); } public void getAnswer(String AnswerString) { if (currentQ.getANSWER().equals(AnswerString)) { // if conditions matches increase the int (score) by 1 // and set the text of the score view score++; scored.setText("Score : " + score); } else { // if unlucky start activity and finish the game Intent intent = new Intent(QuestionActivity1.this, ResultActivity.class); // passing the int value Bundle b = new Bundle(); b.putInt("score", score); // Your score intent.putExtras(b); // Put your score to your next startActivity(intent); finish(); } if (qid < 20) { // if questions are not over then do this currentQ = quesList.get(qid); setQuestionView(); } else { // if over do this Intent intent = new Intent(QuestionActivity1.this, ResultActivity.class); Bundle b = new Bundle(); b.putInt("score", score); // Your score intent.putExtras(b); // Put your score to your next startActivity(intent); finish(); } } private void setQuestionView() { // the method which will put all things together txtQuestion.setText(currentQ.getQUESTION()); button1.setText(currentQ.getOPTA()); button2.setText(currentQ.getOPTB()); button3.setText(currentQ.getOPTC()); qid++; } }
Make changes in the QuizHelper.java file as following. This file will be helping us, create our game database and store the questions in the database.
QuizHelper.java:
package h.mygame; import android.content.ContentValues; import android.content.Context; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteOpenHelper; import java.util.ArrayList; import java.util.List; /** * Created by acer on 06-Apr-16. */ public class QuizHelper extends SQLiteOpenHelper { private static final int DATABASE_VERSION = 1; // Database Name private static final String DATABASE_NAME = "mathsone"; // tasks table name private static final String TABLE_QUEST = "quest"; // tasks Table Columns names private static final String KEY_ID = "qid"; private static final String KEY_QUES = "question"; private static final String KEY_ANSWER = "answer"; // correct option private static final String KEY_OPTA = "opta"; // option a private static final String KEY_OPTB = "optb"; // option b private static final String KEY_OPTC = "optc"; // option c private SQLiteDatabase dbase; public QuizHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { dbase = db; String sql = "CREATE TABLE IF NOT EXISTS " + TABLE_QUEST + " ( " + KEY_ID + " INTEGER PRIMARY KEY AUTOINCREMENT, " + KEY_QUES + " TEXT, " + KEY_ANSWER + " TEXT, " + KEY_OPTA + " TEXT, " + KEY_OPTB + " TEXT, " + KEY_OPTC + " TEXT)"; db.execSQL(sql); addQuestion(); // db.close(); } private void addQuestion() { Question q1 = new Question("5+2 = ?", "7", "8", "6", "7"); this.addQuestion(q1); Question q2 = new Question("2+18 = ?", "18", "19", "20", "20"); this.addQuestion(q2); Question q3 = new Question("10-3 = ?", "6", "7", "8", "7"); this.addQuestion(q3); Question q4 = new Question("5+7 = ?", "12", "13", "14", "12"); this.addQuestion(q4); Question q5 = new Question("3-1 = ?", "1", "3", "2", "2"); this.addQuestion(q5); Question q6 = new Question("0+1 = ?", "1", "0", "10", "1"); this.addQuestion(q6); Question q7 = new Question("9-9 = ?", "0", "9", "1", "0"); this.addQuestion(q7); Question q8 = new Question("3+6 = ?", "8", "7", "9", "9"); this.addQuestion(q8); Question q9 = new Question("1+5 = ?", "6", "7", "5", "6"); this.addQuestion(q9); Question q10 = new Question("7-5 = ?", "3", "2", "6", "2"); this.addQuestion(q10); Question q11 = new Question("7-2 = ?", "7", "6", "5", "5"); this.addQuestion(q11); Question q12 = new Question("3+5 = ?", "8", "7", "5", "8"); this.addQuestion(q12); Question q13 = new Question("0+6 = ?", "7", "6", "5", "6"); this.addQuestion(q13); Question q14 = new Question("12-10 = ?", "1", "2", "3", "2"); this.addQuestion(q14); Question q15 = new Question("12+2 = ?", "14", "15", "16", "14"); this.addQuestion(q15); Question q16 = new Question("2-1 = ?", "2", "1", "0", "1"); this.addQuestion(q16); Question q17 = new Question("6-6 = ?", "6", "12", "0", "0"); this.addQuestion(q17); Question q18 = new Question("5-1 = ?", "4", "3", "2", "4"); this.addQuestion(q18); Question q19 = new Question("4+2 = ?", "6", "7", "5", "6"); this.addQuestion(q19); Question q20 = new Question("5+1 = ?", "6", "7", "5", "6"); this.addQuestion(q20); Question q21 = new Question("5-4 = ?", "5", "4", "1", "1"); this.addQuestion(q21); // END } @Override public void onUpgrade(SQLiteDatabase db, int oldV, int newV) { // Drop older table if existed db.execSQL("DROP TABLE IF EXISTS " + TABLE_QUEST); // Create tables again onCreate(db); } // Adding new question public void addQuestion(Question quest) { // SQLiteDatabase db = this.getWritableDatabase(); ContentValues values = new ContentValues(); values.put(KEY_QUES, quest.getQUESTION()); values.put(KEY_ANSWER, quest.getANSWER()); values.put(KEY_OPTA, quest.getOPTA()); values.put(KEY_OPTB, quest.getOPTB()); values.put(KEY_OPTC, quest.getOPTC()); // Inserting Row dbase.insert(TABLE_QUEST, null, values); } public List<Question> getAllQuestions() { List<Question> quesList = new ArrayList<Question>(); // Select All Query String selectQuery = "SELECT * FROM " + TABLE_QUEST; dbase = this.getReadableDatabase(); Cursor cursor = dbase.rawQuery(selectQuery, null); // looping through all rows and adding to list if (cursor.moveToFirst()) { do { Question quest = new Question(); quest.setID(cursor.getInt(0)); quest.setQUESTION(cursor.getString(1)); quest.setANSWER(cursor.getString(2)); quest.setOPTA(cursor.getString(3)); quest.setOPTB(cursor.getString(4)); quest.setOPTC(cursor.getString(5)); quesList.add(quest); } while (cursor.moveToNext()); } // return quest list return quesList; } }
Open the Question.java file and edit it has following:
Question.java:
package h.mygame; import android.app.Activity; /** * Created by acer on 06-Apr-16. */ public class Question extends Activity { private int ID; private String QUESTION; private String OPTA; private String OPTB; private String OPTC; private String ANSWER; public Question() { ID = 0; QUESTION = ""; OPTA = ""; OPTB = ""; OPTC = ""; ANSWER = ""; } public Question(String qUESTION, String oPTA, String oPTB, String oPTC, String aNSWER) { QUESTION = qUESTION; OPTA = oPTA; OPTB = oPTB; OPTC = oPTC; ANSWER = aNSWER; } public int getID() { return ID; } public String getQUESTION() { return QUESTION; } public String getOPTA() { return OPTA; } public String getOPTB() { return OPTB; } public String getOPTC() { return OPTC; } public String getANSWER() { return ANSWER; } public void setID(int id) { ID = id; } public void setQUESTION(String qUESTION) { QUESTION = qUESTION; } public void setOPTA(String oPTA) { OPTA = oPTA; } public void setOPTB(String oPTB) { OPTB = oPTB; } public void setOPTC(String oPTC) { OPTC = oPTC; } public void setANSWER(String aNSWER) { ANSWER = aNSWER; } }
Open the Options.java and edit it as following. This file will be used to show the game options like easy,intermediate and hard to our users.
Options.java:
package h.mygame; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; /** * Created by acer on 06-Apr-16. */ public class Options extends Activity { Button btnhard,btnintermediate,btnsimple,btntime,btnuntime; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.optionsmenu); btnhard = (Button) findViewById(R.id.btnhard); btnsimple = (Button) findViewById(R.id.btnsimple); btnintermediate = (Button) findViewById(R.id.btnintermediate); btntime = (Button) findViewById(R.id.btntime); btnuntime = (Button) findViewById(R.id.btnuntime); btntime.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(Options.this, QuestionActivity.class); startActivity(intent); finish(); } }); btnuntime.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(Options.this, QuestionActivity1.class); startActivity(intent); finish(); } }); btnhard.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(Options.this, QuestionActivity.class); startActivity(intent); finish(); } }); btnsimple.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //please implement your own logic } }); btnintermediate.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //please implement your own logic } }); } }
And lastly, open the ResultActivity.java file and edit it as following. This activity will serve the purpose of showing scores to our users.
ResultActivity.java:
package h.mygame; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.TextView; /** * Created by acer on 06-Apr-16. */ public class ResultActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_result); TextView textResult = (TextView) findViewById(R.id.textResult); Bundle b = getIntent().getExtras(); int score = b.getInt("score"); textResult.setText("Your score is " + " " + score + ". Thanks for playing my game."); } public void playagain(View o) { Intent intent = new Intent(this, Options.class); startActivity(intent); } }
And lastly change your AndroidManifest.xml file as following :
AndroidManifest.xml:
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="h.mygame"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity" android:label="@string/app_name" android:screenOrientation="portrait"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".QuestionActivity" android:label="@string/app_name" android:screenOrientation="portrait"/> <activity android:name=".QuestionActivity1" android:label="@string/app_name" android:screenOrientation="portrait"/> <activity android:name=".Options" android:label="@string/app_name" android:screenOrientation="portrait"/> <activity android:name=".ResultActivity" android:label="@string/app_name" android:screenOrientation="portrait"/> </application> </manifest>